Used to increase action economy in a variety of ways once per day.
No action to use.
Used to cast a cantrip or a bonus action spell, make a single melee or ranged weapon attack, or take the Dash action.
When a creature is at less than half its maximum hit points.
Custom Magic Items
Custom Laser Weapons
Laser pistol (different from the Dungeon Master’s Guide).
Laser rifle (different from the Dungeon Master’s Guide).
Custom Associated Feats
Ranged Laser Weapons Expert.
Custom Black Powder Weapons
Black powder pistol (different from the Dungeon Master’s Guide).
Musket (different from the Dungeon Master’s Guide).
Custom Associated Feat
Black Powder Weapons Expert.
Custom Adventuring Gear
Energy Cell (power source).
Personal Atmosphere (for survival in wildspace).
Hovercart (not self-propelled).
We use double-sided markers with letters on them to track damage and other effects on creatures during combat. One side of the marker is green (starting orientation) and the other side is red to indicate the bloodied condition (see above).
Wild Magic Surge
Sarah liked the idea of her character (Jainey) rolling for wild surges on all spells, rather than just spells of 1st level or higher, so that’s our rule for this campaign.
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